You can see it in the rewards menu after the run is over.ĥ. Statistics on how much damage each weapon deals per run. You can always change the volume or disable these effects in the game settings.Ĥ. Sound effects for all existing weapons are added to the game. Unlocks by completing 3rd Mystic Meadows mission.ģ. Character gets bonus movement speed for each enemy within a range. Unlocks by completing 2nd Mystic Meadows mission.Ģ. When your weapons kill an enemy, there is a chance that it explodes the corpse and deals damage in the area around it. Sorceress skill cooldown and damage reducedġ.Blacksmith upgrades distance, cooldown, and damage decreased.Blacksmith level 1 duration bonus decreased from 25 to 20.Base cooldown increased from 1,5 to 1,6.Blacksmith upgrades cooldown bonus and damage increased.Blacksmith level 3 cooldown bonus increased from -20% to -30%. Blacksmith level 1 damage bonus increased from 3 to 4.Blacksmith level 1 damage bonus increased from 5 to 6.Blacksmith upgrades damage and projectiles increased.Blacksmith level 3 projectile bonus increased from 1 to 2.Blacksmith level 2 damage bonus increased from 2 to 3.Base throwing arc reduced from 40 to 10, now way more accurate.Mission 2: Witch Hunter character (buying the Witch Hunter will also unlock the Musket weapon).Mission 5: Defeat the Mystic Meadows boss to unlock the Town of Madness boss.Mission 2: Druid character (buying the Druid will also unlock the Roots weapon).Mission 5: Defeat the Wasteland boss to unlock the Mystic Meadows boss.Mission 1: Mission List, Market, Blacksmith up to level 3, Wasteland boss.The Druid character and Wolf weapon can now be unlocked earlier.The needed Blacksmith levels unlocks reduced for the Wasteland map, so you can upgrade weapons faster.All artefacts will now be unlocked and can be found in chests from the start.Dagger, Axe and Meteor will be unlocked by getting a Trickster, Huskar or Sorcerer in the tavern. All weapons will now be unlocked in the Blacksmith from the start, except for Roots, Wolf, Musket, and Mace.Progression changesWe've reevaluated the way we had locked several weapons and artefacts before, and decided to have most of them unlocked from the start for a smoother and more enjoyable experience
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